Yugioh how does a side deck work




















Now comes the fun part: actually deciding which cards you want to Side Deck in. There are dozens of Decks that you might want to Side Deck against.. Here are some good things to look for in potential Side Deck cards:. Legendary Jujitsu Master and G.

Jujitsu Master has lower DEF, but it eliminates the threat. Hunter only delays the threat: once your opponent destroys G. Since they let you cover several matchups without taking up extra space, these cards can be hugely valuable to your Side Deck. Probable even harder to do that picking the cards for your side is knowing what to take out of your main deck to put in perfect side card in.

This is by far the hardest thing to learn how to do when it comes to siding, you can always netdeck what to side, but knowing what to take out is where you show how experienced you are. Do not sacrifice consistency for a side deck choice. While it may seem like an easy choice to take out your draw cards to put your sides in this is a mistake I have seen players make for over 10 years. Take a second to look at your deck and think of you played any card or held any card that just was ineffective so far.

A truly ineffective card is a dead card, something you just hold for eternity. These should be the first cards you side out.

If you still have a couple cards to side in you can start looking at your triple of cards, there may be one or two of those you could cut down to two copies and fit the rest of your side choices in. A concept that took me a long time to grasp was that specific cards are better when you go first and some are better if you are going second. If you are going first and you can play Anti-Spell you had a real advantage. Familiarizing oneself with the most popular Decks is a great way to know what cards to put in a Side Deck.

Common Side Deck cards include various forms of Spell and Trap removal, such as " Twin Twisters ", and cards that can directly counter common strategies, such as " Prohibition ", " Imperial Iron Wall " and " Royal Prison ".

Since a Side Deck is not compulsory, a value of 0 for a Side Deck is considered legal. Any value between 0 and 15 inclusive is permissible. If you have any issues or find any bugs, be sure to let us know on Discord! Common Side Deck cards include various forms of Spell and Trap removal, such as " Dust Tornado " and cards that can directly counter common strategies, such as " Prohibition ", " Chain Destruction " and " Royal Prison ".

Since a Side Deck is not compulsory, a value of 0 for a Side Deck is considered legal. The Side Deck is invaluable in tournament play. Facing certain Decks can be a walk in the park or a nightmare depending on the contents of your Side Deck. Previously, the Side Deck could not be used to alter the contents of the Extra Deck, though this has been changed.



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