They use coded tests to determine whether a given fix breaks the existing code, the build, or the application's base functionality. A developer who can execute a test-code set repeatedly can confirm that the code still functions properly after making changes. In the long run, writing tests saves time by decreasing release issues and downtime on production, and by reducing the number of visible customer defects. But developer testing is a productive part of your QA program when managed well, and when teams add sufficient time to the release cycle to accomplish both feature development and testing.
QA testing is a distinct set of skills that are quite different from those of a successful developer. Testing and reporting bugs to developers requires confidence, self-assurance, and the ability to think creatively all the time.
QA testers are professionally contentious and can seem irritating to developers, but they do keep coders honest. In some respects, they are an extension of the development manager, or the development process. Testers perform non-obvious functions that push an application in different directions, often where it was never intended to go.
They are unafraid to try and fail. Failing to find a bug the first time around means they need to execute tests with additional creativity.
QA-based testing is important, whether implemented as a support role for development teams or as an independent entity. QA testers work best within a team of developers because both groups are more productive when they work closely together. Pure code-based testing fails because it lacks the human factor. Humans do interesting things to applications in ways that are often surprising.
QA testers enhance the success of coded tests by providing a human eye, and a human element, to help anticipate that. But in that case, I should have asked better questions and verified, in a certain case, how the application was intended to display data. I learned from that mistake. The next time I had a question about a defect I was entering, I asked for input first. In this way, QAs build relationships. I didn't stubbornly insist my view was the only view, and I didn't ignore the defects outside of my zone and hope another QA would catch them.
I learned to ask more questions of my developers and the product owner because they knew how the function was intended to work. Sure, they closed a few of my defects, but the bulk of them got fixed. We worked it out. A QA is there to support the team, learn, and test. Being a QA means doing your job and doing it well, and not expecting developers or other team members to do the work for you. It means digging in and learning how to read code, following along with design discussions enough to understand the point, and always maintaining a user's point of view.
It's essential that the QA team member develop the team while protecting the best interests of both the team and the end user. So will I ever be as important to the company I work for as a developer is?
Probably not, because I cannot fix or create application code. But do I care? No, I don't. When I'm on a team, I do my job to the best of my ability. I test, I learn, I ask questions, and I stretch my role in any necessary direction to build a solid working relationship with my team.
What do YOU think? Are developers more important than QA testers? Add your comments below. Take a deep dive into the state of quality with TechBeacon's Guide. Plus: Download the free World Quality Report Put performance engineering into practice with these top 10 performance engineering techniques that work.
Discover best practices for reducing software defects with TechBeacon's Guide. It takes time, practice, experience and patience. Chill out, relax, and have fun when learning. Expect initial failure and confusion. Grab a good book. Read documentation. Anyone new to testing will struggle initially. New lands are being explored. It feels uncomfortable.
Your manager will doubt your competency as a tester. To prevent this, you ask, you urge, you beg your developers to fix every single bug you found regardless of the severity or priority of the problem. If the developers reject to fix your problem, you write a long email to discuss back and forth to give them reasons why they should fix your bug even though from the bottom of your heart, you know the problem is not worth fixing at all.
You can also escalate to management if you cannot persuade the developer to fix your bugs. Well, you assume the developer is there and has all the time in the world to fix every bug you found. They wrote bad code and now they have to clean the mess they created. You do not report them at once, well you can report some, but you would like to save the best for last. You only report this showstopper problem a day before the system goes live with the hope you can stop the show and get your credit.
Developers hate last-minute surprise. This will cause a lot of problems and risks when fixing such a last-minute problem. A quick fix will cause more risks, a more thorough fix will need two or three days, which is impossible because release schedule has been fixed.
Not all testers have that power and authority to do that, but if you are lucky and you can play role as Gatekeeper and take advantage of that. You reject the build from developers if you find any single bug in the build and if developers insist to release the build, tell them that they will be in charge of the quality of the product or any complaints may have from customers.
Developers hate to compromise with testers, but you leave them no choice because now they have you as gatekeepers. When you find a bug, do not spend your little effort to search in the bug tracking system or double check with your peers to see if the same problem has been submitted before.
Duplicate bugs mean that developers will waste their time on reading the bug, analyze the bug and finally find that the same problem has been filed before. If you can repeat this day after day, developers may call your name in their dreams. Five minutes later, you write another email to ask for the document of a feature that they are not in charge of. I have just shared with you 10 easy ways to make developers hate you.
Of course, the intention of the post is not to tell you literally ways to make someone hate you. The intention is to help you step back and see if you are having a bad relationship with developers and if you are making these mistakes. December 15, at pm. In my career as a tester, I think I have done all of the above at least once and luckily enough learned not to do it any more. Crack developers jokes on twitter Tweet error messages that are nonsensical out of context Tweet the screenshot of a failure and patronize developers.
I also see many testers fighting so hard just to win a debate with developers instead of working together as team.
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